Statistics and market research shows that more and more browser game and social game players are becoming more willing to pay real money in exchange of game currency and goods:
Growth of social gaming market steadily rising as players willing to exchange real money for virtual content
The social game revenues has grown from $80 million in 2008, to over $800 million in 2010, and it is estimated that it will probably exceeds $1.5 billion in 2014.
The browser game business is really bocoming a profitable business.
2 comments:
This is great news for private owned and corporate game developers. The more players and more payment for browser based games is a great news.
Thanks for info.You have very nice blog.
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